I started creating individual indie games using the Unity3D engine in late 2013.
The first game, Match It Memory, was released in 2014 as a first step into the mobile platform. Learning what it takes to complete a full game and release it to the world.
In 2016 I created and released Mini's Infinite Space. An infinite scrolling, space flying game with unlockable content, in app purchases and digital currency. Another great stepping stone into game development.
In 2019 I entered a GameJam on itch.io and ended up winning first palce! So after the Jam was over I packaged up the game and released it to the mobile platforms.
I am currently working on a fourth project called Luminous Labyrinth, but no release date has been set.